JavaFX has various flags to either add debug logs or switch configuration. However, there is no central location which lists all these flags. There have been multiple attempts to officially do this but most of them failed:

This is my humble attempt to categorise and list all the flags:

General

Flag Default Options Details
glass.platform platform specific macosx, windows, linux, gtk, ios, Monocle, swt Sets the platform for JavaFX application
jdk.gtk.verbose false Boolean Verbose logging related to GTK on Linux
jdk.gtk.version 3 (since JFX 11) 2, 3 Toggle between GTK versions. Default is 3 since OpenJFX 11
javafx.verbose false boolean Verbose logging for JavaFX
monocle.platform MX6,OMAP,Dispman,Android,X11,Linux,Headless MX6,OMAP,Dispman,Android,X11,Linux,Headless Series of cascading fallbacks for what NativePlatform types

Accessibility

Flag Default Options Details
glass.accessible.force false boolean Force enable a11y on older platforms

Animation

Flag Default Options Details
javafx.animation.pulse 60 number in hz override the default pulse rate
javafx.animation.framerate 60 number in hz override the default frame rate
javafx.animation.fullspeed false boolean  
com.sun.scenario.animation.adaptivepulse false boolean  
com.sun.scenario.animation.fixed.pulse.length false boolean increment each animation by a fixed length of time for each pulse instead of using system time
com.sun.scenario.animation.AnimationMBean.enabled false boolean  

Quantum

Flag Default Options Details
quantum.debug false boolean Force enable a11y on older platforms
quantum.multithreaded true boolean Disables multi-threaded toolkit
quantum.norenderjobs false boolean Quantum will stop submitting render jobs
quantum.singlethreaded false boolean Enable single GUI Threading. Can cause a drop in FPS
quantum.verbose false boolean Verbose logging in Quantum toolkit

Prism

Flag Default Options Details
prism.allowhidpi true boolean Disables hi-dpi scaling
prism.cacheshapes complex complex, all Shape caching optimizations
prism.debug false boolean Debug output in prism
prism.debugfonts false boolean Debug output related to fonts
prism.dirtyopts true boolean Disables dirty region optimizations
prism.dirtyregioncount 6 number between 0 and 15 Sets the number of dirty regions to use
prism.disableBadDriverWarning false boolean Disable bad driver check warning
prism.forceGPU false boolean Force prism to run in HW accelerated mode
prism.forcepaint false boolean Force scene repaint on every frame
prism.newiio true boolean Disable use of new javafx-iio image loader
prism.noFallback false boolean disable fallback to another toolkit if prism couldn’t be initialized
prism.order platform specific j2d, d3d, es2, sw Graphics engines
prism.primtextures 0 true, false, Sets texture mask size
prism.printallocs false boolean Print texture allocation data
prism.printrendergraph false boolean Prints out the render graph, annotated with dirty opts information
prism.printStats 0 true or number (<=0 means do not print) Prism statistics print frequency
prism.rasterizerorder marlin nativepisces, javapisces, marlin, doublemarlin Select an alternative to default rasterizer
prism.scrollcacheopt false boolean Scrolling cache optimization
prism.showdirty false boolean Draws overlay rectangles showing where the dirty regions were
prism.showoverdraw false boolean Draws overlay rectangles showing not only the dirty regions, but the count each area within that dirty region was drawn (covered by bounds of a drawn object)
prism.trace false boolean Trace output in prism
prism.verbose false boolean Verbose output in prism

Scaling

Flag Default Options Details
glass.gtk.uiScale   decimal e.g. “1.25” Force UI scaling factor
glass.win.forceIntegerRenderScale true boolean Disables force integer rendering scale
glass.win.minHiDPI   percentage e.g. “125%”  
glass.win.renderScale   percentage e.g. “125%”  
glass.win.uiScale   percentage e.g. “125%”  
sun.java2d.uiScale   percentage e.g. “125%”  
sun.java2d.uiScale.enabled   true  
swt.autoScale   number e.g. “125”